New Features
- Masteries: In an attempt to make the mid to end game journey a little more engaging, masteries have been introduced. This is a system to add depth to the actions. Each skill has a level 0-20 and as you gain mastery levels, you gain bonuses to that skill.
- Task Diary: An addition to the achievement system, task diaries are quest-like tasks that have goals to complete. Earn gold and other bonuses like action time reduction or double yields!
- Skill Hats: Tool upgrades were a thing but the flow was mundane for all skills. Hats break up that boring flow by separating how you approach Gathering and Production. Gathering tools remain the same, you can upgrade them permanently with gold to higher tiers. Production skills, however, take hats that give a significant boost to the skill but have limited uses.
Changes/Fixes
- Trade Market & Shop UI improvements
- More icons
