New Features#
- HP is now consistent throughout the various combat encounters
- To help with the new HP change, a food pouch has been introduced. Equip any food items in the pouch to heal your hero
- An upgrade has been added to the shop that allows your hero to automatically eat food when lower than 20% health during encounters
- 18 new rare drops across all skills have been added
- Player equipment has been expanded. Two new Ring slots, an Amulet slot, a Belt slot, plus a special Heirloom and Insignia slot that provides unique combat bonuses.
- Dungeons have returned and offer combat experience, unique equipment, and a way to test your combat skills. Three dungeons have been introduced during this test period with more to be added: Bramble Warren, The Hollow Ossuary, and Gloamweb Nest. Each dungeon pits you against a line-up of enemies and a formidable boss at the end. Defeat them for a set of special rewards and experience
UI Changes#
- Animations for defeated combat encounters
- Combat skill renamed to Dispatch to better distinguish between idle combat progress and active
- Attack speed is now visible on combat encounters
Bug Fixes#
- Gilded chest now rewards an extra loot drop in the Endless Tower if loot was to drop. Previously was rewarding one per fight regardless.
